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The proposed system is based on positive affective computing

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发表于 2023-7-15 18:20:41 | 显示全部楼层 |阅读模式
Speaking of compensatory technologies, computer-based learning models have been introduced in recent years to supplement the traditional teaching model that commonly uses pen, paper, or other materials. By choosing the tool closest to the characteristics and qualities of the child, it is possible through technological devices to stimulate the different modalities: Auditory : recordings, activities that increase the pace, pitch and volume of the voice Visuals : images, diagrams, mind and concept maps, films Kinesthetic : touching, moving, doing practical activities such as drawing, making maps, manipulating objects The computer-based learning model uses software programs to facilitate the learning process.

This was interesting, intuitive, attractive and supportive . However USA Email List several key challenges from existing models have been identified. The first challenge is to deal with different cognitive difficulties or multiple combinations of different cognitive problems. The second challenge is the existing learning models which are closely related to the recognition of dyslexic behavior and which mostly do not emphasize students' emotions. Therefore, it is important to provide an adaptive learning environment that understands both the emotional difficulties and performance of the student with dyslexia.



Back to index The proposal of a new instrument Since in general self-esteem and self-awareness influence one's interactions in everyday life, in the family, school, work environment and therefore in social life in general, having a clear link between learning and emotions , we will now examine the aspects necessary to be able create a support tool that takes into account the affective state of the subject with dyslexia in order to improve interaction in a learning context.  and has the ultimate aim of interacting in order to bring the person to a positive affective state. To do this, the system must first of all be able to detect the user's emotional state. In the popular science literature, Goleman's book Emotional Intelligence (1995), raises the question of how emotions affect learning and vice versa.


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